worldScaling
One of the initialization properties of a Spatial Scene, worldScaling affects how a Spatial Scene behaves when the user drags it horizontally after creation.
Only Spatial Scenes of type volume support worldScaling.
Availability
| Item | Value |
|---|---|
| Applies to | Only volume Spatial Scenes. |
| New scenes | Set through initScene. |
| Start scene | Set through the Web App Manifest. |
| Default value | "automatic" |
Type Signature
"automatic" | "dynamic"
Examples
Using initScene
Set worldScaling for a new scene
import { initScene } from "@webspatial/react-sdk";
initScene("newSceneName", defaultConfig => {
return {
...defaultConfig,
type: "volume",
worldScaling: "dynamic",
};
});
window.open(newSceneUrl, "newSceneName");
Using the Web App Manifest
Manifest key naming
In a Web App Manifest, convert camelCase keys such as worldScaling to lowercase snake_case such as world_scaling.
Set world_scaling for the start scene
{
"name": "example app",
"start_url": "/",
"xr_main_scene": {
"type": "volume",
"world_scaling": "dynamic"
}
}
Default Value
"automatic"
Accepted Values
| Value | Meaning |
|---|---|
"automatic" | Shows a distance-based scaling effect during movement, like a real-world object. |
"dynamic" | Keeps a constant size relative to the user's field of view during movement, just like the default behavior of a window Spatial Scene. |